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| Superleague Formula 2009: The Game! |
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| Monday, 16 November 2009 19:52 |
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Every aspect of the V12-powered, 750bhp cars in Superleague Formula 2009: The Game is also fully tuneable, meaning players can make minute adjustments in-race using all of the steering wheel-based buttons available to real-life racing drivers. On top of that, wannabe champions can upgrade and develop their single seater over the course of the season to gain that extra title-winning edge over their rivals. ![]() Alongside the traditional Championship, Single Race and Test modes sits a comprehensive online racing community allowing supporters to challenge rivals in real time from around the world. Indeed, ISI has built an all-new multiplayer engine specifically for this game permitting additional AI opponents to be added to any race, and chat facility which offers gamers the chance to heap pressure on fellow players. ![]() Newly-crowned Superleague Formula champion, Liverpool’s Adrian Valles, said: “It’s amazing how similar the game play is compared to the real thing – you brake for a corner at the same point in the sim as you would in the car. I’ll definitely be having a go during the off-season so I’m ready in time for next year!” ![]() Tottenham star Craig Dolby, who finished runner-up to the Spaniard this season, added: “The game is really cool and I think football and motorsport fans will love it. The lap times we did on the game were actually pretty close to the ones we set for real on race day. That means the fans can watch us race on a Sunday and then try and beat our times when they get home!” To try a demo or purchase Superleague Formula 2009: The Game, visit: http://www.superleagueformula.com/superleague/SF-Experience/Superleague-Formula-2009-The-Game |
| Last Updated on Tuesday, 17 November 2009 11:54 |










